Écorché poster (light / matte / w. logo)

34.95 $

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Muscleman with
a dynamic posture

The base of this muscleman is L’écorché combattant by Jacques-Eugène Caudron. This écorché has a unique posture – you can observe muscle flexion, extension, abduction, adduction, supination, pronation, etc.

Even the figure’s torso is in motion, with one of its sides bent and the other extended.

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Big, useful,
and beautiful

The écorché poster looks nice on the wall, but it’s also a practical anatomy reference for artists – a single page that displays detailed dynamic anatomy. The large size and ultra-high resolution allow you to clearly observe even the tiniest facial muscles.

Color-coded muscles

We have color-coded the muscles, even including many of the smaller ones. This will help you recognize and memorize the muscles and better understand their relaxed and worked forms. Take your skills to the next level and put this dynamic anatomy into your next artwork!

Companies with
our books in their
daily workspace

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Industry expert
experiences and uses

Yuri

Arda Koyuncu​

Art Director

– Riot Games

I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting…

Tiago Rios

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested…

Erick Sosa review photo

Erick Sosa​

Senior Character Artist

– Marvel’s “What if?”

All I can say about this amazing book and the rest of the series is this: Do yourself a favor, and get these books…

Yuri Alexander​ review photo

Yuri Alexander​

Sr. Staff Character Artist

– Sony Bend

Anatomy for sculptors is the clearest and most comprehensive anatomy reference material that I have seen…

Yuri

Arda Koyuncu

Art Director

– Riot Games

Regardless of your skill level, there is always something to learn and better when it comes to anatomy. Whether you are sculpting a character yourself, or giving feedback to your teams, finding good visual reference can be challenging.

Anatomy for Sculptors books are a great reliable resource that will make this knowledge easy to understand and accessible. There are a wide range of breakdowns from simple, isolated forms to more complicated, from young to old, from human to animal anatomy. Not only do they make the process easier, they also provide new ways of looking at shapes, structure and flow.

I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting.
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Tiago Rios

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested in pursuing their anatomy studies but not sure how to begin.

To me, the most helpful section was the head and legs, the head for its complexity and amount of very tiny muscles composing it; the legs for its shapes and silhouette. 

The book doesn`t only teach you the name of the muscles but more importantly shows you how the muscles interact to form the big forms.

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Erick Sosa review photo

Erick Sosa

Senior Character Artist

– Marvel’s “What if?”

All I can say about this amazing book and the rest of the series is this: Do yourself a favor, and get these books, I have been in the toys and collectibles industries for three decades, never have I seen a book with better anatomy reference. My understanding was expanded greatly just by perusing through the books. 
 
These books explain the ever complicated human anatomy in such a simple way that even a child can understand the intricacies of the human body. I literally have all three books sitting on my desk for study and reference. 
 

This book does a remarkable job helping us understand, see and feel the human anatomy from this perspective. There can’t be an endgame book about shapes and forms but this one should definitely be part of anyone’s early development.

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Yuri Alexander

Sr. Staff Character Artist

– Sony Bend

Anatomy for sculptors is the clearest and most comprehensive anatomy reference material that I have seen.

Their topological drawings, anatomy diagrams, and kinesiology examples do a better job of simplifying and breaking down the human body into understandable forms than any other resource available.

I use their work as reference to help clarify anatomy on every human I sculpt.

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