What makes faces look older or younger, masculine or feminine? Learn to understand the link between visible appearance and the anatomy beneath it!
We ship from US & EU!
What makes faces look older or younger, masculine or feminine? Learn to understand the link between visible appearance and the anatomy beneath it.
We ship from US & EU!
Book preview
Color-coded diagrams, 3D & live model references, simplified block-outs! The book breaks down the forms that define the head and neck
Book preview
Color-coded diagrams, 3D & live model references, simplified block-outs! The book breaks down the forms that define the head and neck from every angle
They influence the face as a whole, as well as individual features like the nose and eyes. Include these differences to show your character’s age, sex, and ancestry.
The human body’s forms are complex. The best way to understand them is to simplify them into basic shapes to see what they are and how they are formed.
The human body’s forms are complex. The best way to understand them is to simplify them into basic shapes to see what they are and how they are formed
Often overlooked, the neck has a wide range of movement. We show these positions and how their anatomy alters the visible forms.
Ladislas Gueros
Character Modeling Supervisor
@ Fortiche Prod.
Jason Martin
Character Artist
@ Id Software
Arda Koyuncu
Creative Director
@ Riot Games
More books
Contains all you need to create realistic forms from head to toe.
Teaches facial muscles and their actions responsible for expressions.
Our newest book! Conquer the nemesis of many artists: hands and arms!
Ladislas Gueros
Character Modeling Supervisor
@ Fortiche Prod.
We used the Anatomy for Sculptors book a lot while modeling all the characters of Arcane’s series.
These books are absolutely amazing, and especially super clear. The way they explain how muscles interact with each other and how they simplify them was an incredibly valuable resource for us.
Even for stylized characters, we needed the anatomy to be as accurate as possible, and those books provided some much needed help for it.
I definitely recommend it, whether it is to learn anatomy, just as a reminder or to go even further in the knowledge of it. Be sure that they will be used to improve our characters in season 2!
Jason Martin
Character Art Director
– Id Software
The study of anatomy is never truly mastered, it’s a lifelong journey. Anatomy for Sculptors provides you with the information and tools required to aid you on your quest.
The approach to this through the sculptor’s eye is unique and second to none. The clean breakdown of forms and dimensions, as well as the understanding of 3d space, is very practical and easy to digest.
From facial expressions, detailed photos, muscle anatomy, and carefully crafted 3d topology, Anatomy for Sculptors has it all. It’s an excellent addition to any sculptor’s tool belt.
I highly recommend these books for individuals of all levels and experience.
Arda Koyuncu
Art Director
– Riot Games
Regardless of your skill level, there is always something to learn and better when it comes to anatomy. Whether you are sculpting a character yourself, or giving feedback to your teams, finding good visual reference can be challenging.
Anatomy for Sculptors books are a great reliable resource that will make this knowledge easy to understand and accessible.
There are a wide range of breakdowns from simple, isolated forms to more complicated, from young to old, from human to animal anatomy. Not only do they make the process easier, they also provide new ways of looking at shapes, structure and flow.
I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting.