anatomy for sculptors understanding the human figure hero

Anatomy books made for artists

series by Anatomy For Sculptors

Containing live and 3D model images in various angles, postures and expressions, overlaid color-coded diagrams, form describing grids and more!

Understanding the Human Figure

Complex anatomy made simple and visual. Gives you everything you need to create realistic human body forms – from head to toe.

Anatomy of Facial Expression

Teaches all the primary facial anatomy and muscles. And the movement and collaboration of them to create realistic expressions.

Form of the Head and Neck

Learn how to break down the complex organic forms into basic shapes to understand them better to create more realistic art.

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Complete collection of Anatomy for Sculptors ® book series in eBooks, paperback or hardcover. Create realistic anatomy!

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Anatomy For Sculptors

We make anatomy for artists. Even though it all started with traditional sculpting, nowadays, the word “SCULPTORS” in our brand is a more broad sense – it’s about creating with your artistic medium.

In the world of visual thinkers, these books find their place. Human anatomy will always be a big part of creating, and the books provide an understanding of it.

Reviews

Companies with our books in their daily workspace

Industry professional experiences

We help empowering way for all kinds of visual artists and thinkers.

Yuri

Arda Koyuncu​

Art Director

– Riot Games

I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting…

Tiago Rios

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested…

Frederic Daoust profile pic epic games

Frederic Daoust

Senior Character Artist

– Epic Games

Anatomy for Sculptors books are my go to references for whenever I’m sculpting a character…

Books are available
in different languages

Resources and tools to
use together with our books

Yuri

Arda Koyuncu

Art Director

– Riot Games

Regardless of your skill level, there is always something to learn and better when it comes to anatomy. Whether you are sculpting a character yourself, or giving feedback to your teams, finding good visual reference can be challenging.

Anatomy for Sculptors books are a great reliable resource that will make this knowledge easy to understand and accessible. There are a wide range of breakdowns from simple, isolated forms to more complicated, from young to old, from human to animal anatomy. Not only do they make the process easier, they also provide new ways of looking at shapes, structure and flow.

I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting.
arda-koyuncu-magni-productionstill-02
Tiago Rios

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested in pursuing their anatomy studies but not sure how to begin.

To me, the most helpful section was the head and legs, the head for its complexity and amount of very tiny muscles composing it; the legs for its shapes and silhouette. 

The book doesn`t only teach you the name of the muscles but more importantly shows you how the muscles interact to form the big forms.

tiago-rios-crop-scorpion
Frederic Daoust profile pic epic games

Frederic Daoust

Senior Character Artist

– Epic Games

Anatomy for Sculptors books are my go to references for whenever I’m sculpting a character. 

The books have all the information I need as a sculptor and are super well organized to easily find whatever area of the body I am working on. The way they simplify shapes to help modelers understand them in three dimensions is something I haven’t seen done that well in other anatomy references books and that I find particularly helpful. 

I highly recommend those books to anyone looking to learn anatomy or for any sculptor  to have on hand to quickly find specific anatomy references. 

frederic-daoust-01-02

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