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Exclusive 3D models and image references! Gain access to all our premium content, which is only accessible here. With regular weekly updates!

Can't find the right reference in the right angle?

Check out our extensive library of 3D models, images, and videos! It’s the most convenient way to always get the reference you need

Can't find the right reference in the right angle?

Check out our extensive library of 3D models, images, and videos! It’s the most convenient way to always get the reference you need

3D anatomy models for artists

The 3D models, which are the base of our books and online content, are now available for viewing through 3D Reference Tool. Find the right angle you were looking for!

3D anatomy
models for artists

The 3D models, which are the base of our books and online content, are now available for viewing through 3D Reference Tool. Find the right angle you were looking for!

Illustrated
tips and tricks

Some things are clearer in static images. The tool includes illustrations with tips and tricks that explain anatomy in ways 3D can’t. Learn through diagrams, overlays, and side-by-side comparisons.

Unique library updated weekly

Each 3D model is handmade with artists in mind – from full-body, color-coded muscle anatomy to simplified form blockouts.

These assets help you grasp the human form and the anatomy beneath. Updated weekly. Found nowhere else.

Reviews by some amazing artists

Even better with
books by your side

Anatomy For Sculptors
Jason Martin Id software

Jason Martin

Character Art Director

– Id Software

The study of anatomy is never truly mastered, it’s a lifelong journey. Anatomy for Sculptors provides you with the information and tools required to aid you on your quest. 

The approach to this through the sculptor’s eye is unique and second to none. The clean breakdown of forms and dimensions, as well as the understanding of 3d space, is very practical and easy to digest.

From facial expressions, detailed photos, muscle anatomy, and carefully crafted 3d topology, Anatomy for Sculptors has it all. It’s an excellent addition to any sculptor’s tool belt.  

I highly recommend these books for individuals of all levels and experience.

jason-martin-slayer-2016-midbody

Arda Koyuncu

Art Director

– Riot Games

Regardless of your skill level, there is always something to learn and better when it comes to anatomy. Whether you are sculpting a character yourself, or giving feedback to your teams, finding good visual reference can be challenging.

Anatomy for Sculptors books are a great reliable resource that will make this knowledge easy to understand and accessible.
There are a wide range of breakdowns from simple, isolated forms to more complicated, from young to old, from human to animal anatomy. Not only do they make the process easier, they also provide new ways of looking at shapes, structure and flow.

I highly recommend incorporating this resource in your workflow even if your preferred medium is not sculpting.

Arda Koyuncu artwork
Ladislas Gueros

Ladislas Gueros

Lead Character Modeler

– Fortiche

We used the Anatomy for Sculptors book a lot while modeling all the characters of Arcane’s series.

These books are absolutely amazing, and especially super clear. The way they explain how muscles interact with each other and how they simplify them was an incredibly valuable resource for us.

Even for stylized characters, we needed the anatomy to be as accurate as possible, and those books provided some much needed help for it.

I definitely recommend it, whether it is to learn anatomy, just as a reminder or to go even further in the knowledge of it. Be sure that they will be used to improve our characters in season 2!

Ladislas-Gueros