There is a chance you have discovered this by now: facial muscles are just one factor that defines the form of one’s face.
Form of the Head and Neck explains the relationship between the person’s visible appearance and the anatomy beneath it.
From simple to complex
Visual and image information, including 3D models, photos, and color-coding, is an essential part of all our books, and this one is no exception.
Text where necessary, thus keeping the experience simple, intuitive, and widely accessible.
Why we look the way we do
When we use references – live models and photos – we essentially try to copy nature. Yet, the key to success isn’t copying the form but understanding how it is composed.
Form of the Head and Neck will help you learn how to break down the complex organic forms into basic shapes to understand them better. This knowledge gives incredible creative liberty to an artist.
Face is an ever-changing structure
Which makes modeling or drawing it full of challenges. Faces are rarely static and, besides emotions, other factors make them look different from one another. Factors like age, ethnicity, gender, body type and a little bit of anatomy.
How the form is created
In most cases, facial muscles are not the ones that define the form of one’s face. This book will help you understand the relationship between the face’s visible appearance and the anatomy beneath it.
Expand your creativity
What exactly makes a person’s face look older or more masculine? Is it the nasolabial fold? Or perhaps it could be the jawline? Form of the Head and Neck answers these questions!
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Frederic Daoust
Senior Character artist
– Epic Games
Anatomy for Sculptors books are my go to references for whenever I’m sculpting a character.
The books have all the information I need as a sculptor and are super well organized to easily find whatever area of the body I am working on. The way they simplify shapes to help modelers understand them in three dimensions is something I haven’t seen done that well in other anatomy references books and that I find particularly helpful.
I highly recommend those books to anyone looking to learn anatomy or for any sculptor to have on hand to quickly find specific anatomy references.
We used the Anatomy for Sculptors book a lot while modeling all the characters of Arcane’s season 1.
These books are absolutely amazing, and especially super clear. The way they explain how muscles interact with each other and how they simplify them was an incredibly valuable resource for us.
Even for stylized characters, we needed the anatomy to be as accurate as possible, and those books provided some much needed help for it.
I definitely recommend it, whether it is to learn anatomy, just as a reminder or to go even further in the knowledge of it. Be sure that they will be used to improve our characters in season 2!
The books are fantastic and suitable for any artist or sculptor who wants to improve their knowledge of the human body. There are plenty of beautiful illustrated examples of the anatomy, the muscles, and bones.
The books are packed with tips, techniques and 3D sculpted models with schematic lines as examples. This is a fantastic resource for creating believable characters and is definitely worth the money because it’s really helpful. Highly recommended.