In this article we will explore a short history of the ecorche as a phenomenon in art. First, we will shortly explain what an écorché is. Afterwards, we will explore the uniqueness of L'écorché combattant among other écorchés of the 18th and 19th centuries. This is a story of a static figure becoming a powerful demonstration of the link between muscle and motion.
Designing a fully realized character from scratch is not an easy task. There is a great difference between modeling yet another anthropomorphic figure and creating the next big character that people will care about and sympathize with. In this blog, we will compare good vs bad character-building practices and look into the role of anatomy for character design.
When you analyze the 3D form of the human body, you will notice that its parts can be broken down into smaller elements – basic shapes (think a cone, a cube, a sphere, a cylinder, etc.). All of them can then be rearranged into many different body positions. And voila! Just like that, you’re free from copying and replicating art that already exists. Now you’re free to create your own unique compositions.
Regardless of whether you’re a sculptor, a painter, an animator, or sculpting 3D models digitally, there is a set of human anatomy principles that are relevant for every kind of visual artist. In this article, we’ll look at the most common errors artists make when they apply incomplete anatomical knowledge to their artwork. We will also provide some solutions for these challenges and share a few general tips on how to make the most of your sculpting, drawing, or modeling practice.